
Note that this (quick) post is focusing on CPU performance only.

In the most recent updates, our Blender tests have been made identical between versions, while the standalone V-Ray benchmark allows us to test Chaos Group’s renderer easily. That contrasts with our entire Linux suite scaling pretty well from the get-go.Īs time goes on, and our respective test suites improve, we’re going to try to keep our cross-platform tests as close to identical as possible between OSes, so that we can do more performance looks like this. Windows has clearly needed more polish than Linux, given that it wasn’t until this past summer when AMD could consider its quest for optimal threading complete. Since the release of those (now last-gen) Threadrippers, both Linux and Windows have received updates to improve threading on big CPUs, and improve performance on their respective platforms in general. An explicit example we remember is with 7-zip its built-in benchmark didn’t scale well with the 2990WX in Windows, but did just fine in Linux. At launch, many reviewers encountered performance anomalies, but in some cases, those anomalies proved to be nonexistent in Linux. When AMD released its second-gen Ryzen Threadripper last year, its top-end model offered 32 cores, and 64 threads.


Windows performance debate, another element is thrown in with the fact that software optimizations can differ between OSes, ultimately making it difficult to predict which route would be quicker. Desktop users have always cared about software optimization, and as soon as many-core CPUs began to hit the market, it became immediately clear that not all software is developed alike.
